Tagger NPC template and Graffiti for D&D 5e

I’ve made a NPC Template but if a player wished to be a tagger, the arcane trickster could be used.

3dae05114a8495621907a439a340cb38

Tagger

medium humanoid (any race), any non-lawful alignment

Armor class :13 (leather armor)

Hit points: 22 (4d8+4)

Speed: 30 ft


Str 12 (+1) Dex 14 (+2) Con 12 (+1) Int 12 (+1) Wis 10 Cha 10

Skills: athletics +3, stealth +4, streetwise +2, factions +3

Senses: passive perception 12

Languages: thieves’ cant + common

Challenge: 1/2


Spellcasting: the tagger is a 1st level spellcaster, its spellcasting ability is intelligence (spell save DC 11, +3 to hit with spells). The tagger has the following spells prepared: Cantrips (at will): acid splash, graffiti, mage hand

1st level (two slots): alarm, expeditious retreat, illusory script


Cunning action (PHB)

Sneak attack: +1d6

Slungshot: Melee Weapon Attack: +3 to hit, reach 5ft, one target, Hit 1d4+1 blugeonning damage


Graffiti

(transmutation cantrip)

Casting time: 1 action

Range: touch

Components: S

Duration: 10 days

Effect: Creates a 3′ by 3′ or smaller graffiti on a wall.


Typical Use of graffiti by gangs:

  • to mark a territory as its own
  • to convoke somebody
  • to officialize new members
  • as a warning
  • to challenge/taunt rivals
  • to indicate an alliance
  • to mark as “under protection”
  • to pay tribute to a deceased member
  • to boast of an accomplishment

Crossing out a gang graffiti is a dire insult that won’t go unresponded.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s