magic items – Chult- III

Mask of the Oracle

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Carved from the mythic Gboga Tree.

Wondrous item, very rare (requires attunement)

Once per day, while wearing this mask, you can use an action to cast the scrying spell.

Ikakalaka Sword +1

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Weapon (short or longsword), rare

An Ikakalaka sword can do both slashing and piercing (your choice).

Bonehead Helmet

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Wondrous Item (requires attunement)

While wearing this helmet, you cannot be stunned. Additionnally, you have advantage on your check when you attempt to shove a creature.

Wand of the Su-Monster

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Wand, rare (requires attunement)

The wand has 7 charges. While holding it, you can use an action to expend 1 charge to inflict 5d6 psychic damage on 1 target, 30′ range, stunned for 1 round (Wisdom saving throw DC  15).

The wand regains 1d6+1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ash and is destroyed.

Shotel Sword +1

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Weapon (scimitar), rare

A shotel sword can bypass an opponent’s shield (ignore AC from shield).

Mu-Ngyengyue Bracelet

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Wondrous item, uncommon (requires attunement)

While wearing this bracelet, you have advantage on saving throw to resist an entangle or ensnaring strike cast against you.

Maze Earrings

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Wondrous Item, rare (requires attunement)

Once a day, while wearing the maze earrings, you can use a bonus action to gain advantage on an Intelligence (Religion) skill check.

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