Okay, back to Chult. Here’s a few jungle goblins tribes that I’ve created for my campaign.
Live on tree platforms, at least 100′ above ground. They have an alliance with the Dwarves of the Pick & Axe co.
Steeds/Pets: Giant Spiders, Spider Swarms,
Favorite tricks: poisoned javlins, spider riders, spider swarm descending from trees, poisoned arrows, velociraptor ambush, snares, pits
Black Stripes (Tasloï)
Live in underground lairs. Have recently started to worship a jungle spirit: the Sting of Decay.
Steeds & Pets: Giant Wasps
Favorite tricks: poisoned javlins, waspriders, pits
Live on top of large dinosaurs. No fixed territory. Constant warfare with other tribes which they bully for tribute.
Steeds & Pets: all kind of dinosaurs
Favorite tricks: triceratop charger, brontosaur “fortress” with 20 batiri on it
Mystic Creepers (Kuro)
Live in round wood and hay huts. Have a long and strong tradition of shamanism. Learned magic long ago from a wizard with his soul trapped in a gem.
Steeds & Pets: Giant Centipedes, Giant Ants
Favorite tricks: entangle spell, ensnaring strike spell, shoot immobilized foes from distance, spore bombs
Live in temporary huts. Far ranging hunter-gatherers. Even more adept than other batiri at stealth.
Steeds & Pets: troodon mounts
Favorite tricks: jagged arrows, ambushed archers, hit & run troodon lancer