Frosthaven – The Realm of Endless Frost (21)

This play report is in fact our second attempt at this scenario, we failed our previous one, our first failure of the campaign in 50+ sessions. It’s a tricky one for sure. The fact that I’m playing a brand new character didn’t help either. Interestingly, I’m playing a non-frosthaven character, one of the four newly-released « mercenary pack »s.

Characters

  • Cassandra the Diviner (David) lvl 4, forgotten diviner (mercenary pack)
  • 4H2 the Hive (Math) lvl 6, refurbished robotic assembly, ADHD
  • Teabag the Infuser (Guillaume) lvl 6, no, no, not this kind of teabag or is it?

We’re trapped in this underground Realm of the Endless Frost and its mischievious master doesn’t intend to make it easy for us.

Frost Demons and Living Spirits make for a cold welcome.
The fight is on!
We go in the second room and find one of those prevalent evil altar, we must destroy it fast less we become overwhelmed by Living Bones (keep appearing until destroyed).
What’s all that clutters? Undead are not good at home staging it seems.
Living Spirit: « I was about to open the box, but then I realised I needed to put some shelves first, and then I tought, I should paint the walls first and then… »
We’ll help you make some order out of you mess alright.
*Smash everything to bits »
There you go, there’s place to walk now.
Further, we meet face to face with the Prince of Frost, he’s an imp!
And of the summoning, super-annoying kind to boot.
We have him properly surrounded now.
With their prince dead, the other imps lose their will to fight.

Closing Comments:

  • Well, the power of foreknowledge helped a lot. The altar must be destroyed without delay. The Boss is in the fourth room, after three big fights, we have to be careful with our cards management in this one. The fist time we tried, we lost too much cards in the second room and knew we had no chance against the boss.
  • We’ve finished the town challenge deck but now have the Trials unlocked, which are even worse (more annoying). Mine isn’t combat-related but Guillaume and Math were and it further hindered our ability to succeed.
  • The diviner is a bit different from the one in Forgotten Circles, a few tweaks here and there. A complexity 5 character, powerful enough from I’m seeing at the moment.

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