This play report is in fact our second attempt at this scenario, we failed our previous one, our first failure of the campaign in 50+ sessions. It’s a tricky one for sure. The fact that I’m playing a brand new character didn’t help either. Interestingly, I’m playing a non-frosthaven character, one of the four newly-released « mercenary pack »s.

Characters
- Cassandra the Diviner (David) lvl 4, forgotten diviner (mercenary pack)
- 4H2 the Hive (Math) lvl 6, refurbished robotic assembly, ADHD
- Teabag the Infuser (Guillaume) lvl 6, no, no, not this kind of teabag or is it?
We’re trapped in this underground Realm of the Endless Frost and its mischievious master doesn’t intend to make it easy for us.












Closing Comments:
- Well, the power of foreknowledge helped a lot. The altar must be destroyed without delay. The Boss is in the fourth room, after three big fights, we have to be careful with our cards management in this one. The fist time we tried, we lost too much cards in the second room and knew we had no chance against the boss.
- We’ve finished the town challenge deck but now have the Trials unlocked, which are even worse (more annoying). Mine isn’t combat-related but Guillaume and Math were and it further hindered our ability to succeed.
- The diviner is a bit different from the one in Forgotten Circles, a few tweaks here and there. A complexity 5 character, powerful enough from I’m seeing at the moment.