We’re doing a side-scenario, a « job posting » that comes from a Town Hall event if I’m not mistaken. Anyway, as usual we’re doing this only to advance our own goals…

Characters
- Cassandra the Diviner (David) lvl 5, forgotten diviner (mercenary pack)
- 4H2 the Hive (Math) lvl 7, refurbished robotic assembly, ADHD
- Teabag the Infuser (Guillaume) lvl 7, no, no, not this kind of teabag or is it?
Pretty big map, we have to move our « sled » all the way to the back in order to break an ice wall with it, somehow. Also, one push (forego a top action) of the sled sends it hurling forward, possibly slamming into foes. A gamey mechanic but quite satisfying nonetheless.






we’ll deal with the monsters together.




Closing Comments:
- Lots of Imps, hard not to get the brittle condition from them and we received great damage from the ice wraiths because of it.
- Moving the sled around was somewhat of an hindrance and slowed us down a lot, our hands of cards were pretty thin at the end.
- Finished my personnal quest of slaying 15 imps, took only 3 scenarios to achieve, that was fast.
- Trials continue to add a lot of complexity, Math had to guess how many turns it would take us and was a bit on pressure to press forward accordingly.