Freed from the Spire at last! We decide to do the last mission of a series related to the establishment of a new trading path linking the now-booming Frosthaven outpost with the capital to the south.

Characters
- Thousand Teeth the Trapper (David) lvl 2, brings innumerable deadly or helpful contraptions
- Britney the Bannerspear (Mathieu) lvl 6, a great leader, might be related to Bruce
- Boson the Blinkblade (Guillaume) lvl 6, Master of the 4th dimension
We’re basically protecting caravans in their first run on the new path through the mountains. Remember how we’ve blown-up rocks and, huh, animals blocking the way? Now all is set to a first try-out. Could it be uneventful? No, it couldn’t…












Closing Comments:
- I had some apprehension on this one as the previous scenarios of this particular series were very hard and now I was starting with a new character, so it means I’m underlevelled and underequipped compared to my teammates. And, yeah, I almost died.
- I’ve put some traps on each side that prevented some foes to pursue easily but the remainder of the time I was focused on surviving only. Tense.
- Of course the Bannerspear and Blinkblade were much more useful than that, particularly the Bannerspear that could make the wagons move on her turn. I’d say it saved 2 out 3 wagons in this manner. Great tactic for sure,
- Meanwhile the Blinkblade is an absolute killing machine and did his best but the fact that our town challenge added 2 hit points to all ennemies, and there was so many of them, meant that we still ended overwhelmed and were in a bad way when the last wagon crossed the line.