Third scenario of Pearce’s personal quest (Threat from the Deep), after:
Invasion of the docks (71) and A Giant block of Ice (72).
It seems like we’ve been sailing on the wrong waters, our boat has been sunk!

Characters
- Schlurkt the Deepwraith (David) lvl 4, a crabman assassin
- Pantherius Octadine the Pain Conduit (Mathieu) lvl 5, loves the pain, shares the pain
- Pearce DeWalt the Metal Mosaic (Guillaume) lvl 5, the pressure is rising!
All tiles are water (movement penalty) but we can embark on flotsam and bravely paddle forward…












Closing Comments:
- Fun scenario with the special rule of the flotsam movements. My Deepwraith’s many teleports were very useful and offered me freedom of movement on an otherwise difficult to navigate map, only fitting for a Lurker in a water environment.
- We had the leisure to loot almost all we wanted this time so, easier scenario than the previous ones.
- The Metal Mosaic was hit by several big attacks and was almost down but as soon as he got a little respite he managed to heal himself back quite nicely. He’s hard to kill for sure.
- The Pain Conduit put many, many curses on the monster deck and they did come in handy at the end of the scenario.
- We also had many curses on our decks because of the town challenge that we picked (one every rest) so we had to be careful on not being overconfident.
Piranha pigs!
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