Frosthaven – Infiltrating the Lair (75)

Penultimate scenario of the Threat from the Deep‘s Personal Quest.

Characters

  • Schlurkt the Deepwraith (David) lvl 6, a crab that goes stab stab stab
  • Pantherius Octadine the Pain Conduit (Mathieu) lvl 8, loves the pain, shares the pain
  • Pearce DeWalt the Metal Mosaic (Guillaume) lvl 7, the pressure is rising!

We’re infiltrating the lair of the Fish King. Water tiles are harmful (if we end our tun on one) cause they’re brimming with chaotic energy or something. Furthermore we have two explosive charges to use on tunnels inside, to effectively stop enemy reinforcement.

We have a narrow path to navigate and we have to stop the Abael Herder in the back quickly.
But these electric eels are fast and bity.
Pearce jumps ahead and get the fight to the piranah herder.
He’s dead, we move on! Schlurkt, stop messing around and kill your eel already.
Inside, a large room with two more entrances, and more enemies.
Schlurkt, you’re coming or what?
These piranahs are ferocious!
All clear, where do we go?
Pantherius opens the door: « Schlurkt, go set the charge, quick! »
Meanwhile, Pearce has gone to the other area and does the same, no more enemies this way.
But chaotic energy coalesce into two Chaos Demons.
And charge into poor Pearce’s back.
His companions are very far from him.
Pantherius get into the last area where there’s three chests to be found! And Ice Demons…
Schlurkt does his best to go help his endangered companion.
And gets there in time.
Whilst Pantherius is busy on his own and then kill the last enemy. It’s Victory!

Closing comments:

  • Hard scenario with many possibilities to get derailed.
  • I was stuck fighting the eels way for one more turn when I picked the Miss card and was left behind by my ever-rushing friends.
  • Fortunately, we managed well the biggest hurdle of collapsing the tunnels quickly. I had a convenient Teleport 5 at my disposal at the right time.
  • The Metal Mosaic was put in a bad spot as he was suddenly the closest to the appearing Chaos Demons and couldn’t anticipate this turn of event. I got there to help in 2 turns as the Deepwraith has good mobility.

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