Frosthaven – Pylon Problems (115)

This time we’re doing the sequel to the Work Freeze scenario which is part of what I’m calling the Capitalist Venture mini-campaign.

Characters

  • Grayzill the Snowdancer (David) lvl 3>>4, General Winter is on the field
  • Britney the Banner Spear (Mathieu) lvl 3 a great leader, might be related to Bruce
  • Boson the Blink Blade (Guillaume) lvl 3, Master of the 4th dimension

We must protect the Pylons against angry indigenous people. We’re totally the bad guys aren’t we?

Seven Pylons, three of us and six opponents. Things will get rough.
But wait, here’s Britney’s banner of Hope, we should be fine!
A first pylon crumbles under the assault, all is left is rubbles.
A second wave of attackers. We’re starting to get seriously overwhelmed.
On one side, the Banner Spear and her torch-bearing sidekick against an Algox warrior and an annoying Snow Imp.
On the opposite side of the map…
A whole bunch of people want to smash a brittle pylon and only me and a bird stand in-between. How can I have any hope of surviving?
Time’s up! Wait, really?! It’s Victory for us!

Closing Comments:

  • With a set 10 rounds timer, all we had to do was to accept to take some damage ourselves (and lose cards in the process) to protect the pylons. Still, we saved only two.
  • Math’s quote after seeing the Blink Blade and a poor use of his Lucky Dice item: « You had some highs and lows. Mostly lows… »
  • One pylon had received the brittle condition (double damage) in the very first round but still got through intact at the end!
  • My Snowdancer, with its low damage output and not enough time to set up anything was less than optimal in this situation.
  • Hadn’t any time to loot, the pain!

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