In the Renown option the DMG tells us that it cannot get lower than zero. I disagree, I think it can reflect an increasing enmity. As I see it, a -5 renown score would lead to a NPC/faction actively trying to hinder the PCs. A +5 renown would be the opposite, helping the PCs as they can.
Here’s how the 7As renown stands after a few more dealings & side quests with Chult’s denizens:
Port Nyanzaru
The Merchant Princes:
Zhanti: +3
- defended the Amnian Fop (showed valor +1)
- played an important part in capturing the pirate ship The Stirge along with its captain (commerce interest: +2)
Ekene-Afa: +2
- freed a spy working for Captain Soshen that had been held prisonner by the Bridgerunners in Malar’s Throat (took side: +2)
Kwayoté: +1
- exterminated the critters in newly acquired mine (commerce interest +1)
Jobal: -3
- have freed a spy working for Captain Soshen that had been held prisonner by the Bridgerunners in Malar’s Throat (took side: -2)
- killed more Bridgerunners that attacked them, with the help of Purple Hands (took side -1)
Jessamine: +2
- secured a shipment of frogmen-made pottery by helping the tribe overcome a crisis (commerce interest +1)
- killed Bridgerunners that were encroaching in affilated Purple Hands‘ territory (took side +1)
Ifan Talro’a: 0
- participated in many events at the Grand Coliseum (showed valor +1)
- crossed swords against Flaming Fist allies (took side -1)
Port Nyanzaru: other factions:
Port-Nyanzaru’s Populace (+3)
- participated in the finals of Liberation Day’s Tournament (showed valor +1)
- captured pirate ship the Stirge (showed valor +1)
- killed the pirates in naumachia event (showed valor +1)
Flaming Fist Mercenaries: -3
- killed Flaming Fists to save a merfolk (took side -3)
Greater Chult
Pink Reef’s Merfolks: +4
- traded with the merfolks (+1)
- saved a captured merfolk by killing its assailants (took side +3)
Three-Cascades’s Frogmen Tribe: +5
- saved the tribe from a terrible plague by getting the cure in the Forbidden Valley (saviors +5)
Valley of Mist’s Albino Dwarves Tribe: +3
- defeated the Caves of Decay troglodytes that were attacking the tribe (defeated a major threat +3)
Plateau of the Aarakocra’s Flock: +1
- made a deal useful for both sides (+1)
Pick & Axe Company Dwarves: -2
- looted the treasures of Tomoachan (- 1)
- forced a weeklong pursuit in the jungle and finally evaded the Dwarves (-1)