Most intelligent creatures in Chult fear the
Batiri. They are relentless trackers, skilled in
jungle lore and the use of the bow and spear.
That comes from the Jungles of Chult (1998). That makes sense, I mean, the Batiri have been in Chult for a long time, in the middle of friggin‘ Dinosaurland! They have to be some tough little buggers!
They’ll have some annoying tricks too!
- poisoned arrows
- jagged arrows
- snares, nets, exploding spores, etc.
- steeds & pets: giant wasps, troodons, giant mantis, spiders, bats, etc.
- shoot & hide tactics (hide as a bonus action) is PERFECT for jungle warfare
Live on tree platforms, at least 100′ above ground. They have an alliance with the Dwarves of the Pick & Axe co.
Steeds/Pets: Giant Spiders, Spider Swarms,
Favorite tricks: poisoned javlins, spider riders, spider swarm descending from trees, poisoned arrows, velociraptor ambush, snares, pits
Batiri Tribes (homebrewed)
Black Stripes (Tasloï)
Live in dug hole and giant hollow trees. The Black Stripes have an alliance with treants, for their mutual benefits.
Steeds & Pets: Giant Wasps
Favorite tricks: poisoned javlins, waspriders, pits
Live on top of large dinosaurs. No fixed territory. Constant warfare with other tribes which they bully for tribute.
Steeds & Pets: all kind of dinosaurs
Favorite tricks: triceratop charger, brontosaur « fortress » with 20 batiri on it
Mystic Creepers (Kuro)
Live in round wood and hay huts. Have a long and strong tradition of shamanism. Learned magic long ago from a wizard with his soul trapped in a gem.
Steeds & Pets: Giant Centipedes, Giant Ants
Favorite tricks: entangle spell, ensnaring strike spell, shoot immobilized foes from distance, spore bombs
Live in temporary huts. Far ranging hunter-gatherers. Even more adept than other batiri at stealth.
Steeds & Pets: troodon mounts
Favorite tricks: jagged arrows, ambushed archers, hit & run troodon lancer