A setting best forgotten-I: Cargo Cult Adventures

Okay, I'm gonna cheat with my own rules (not that anyone cares) and get it out of my head-- some stuff unrelated *gasp* with Streets&Turmoil. Another damn setting... That, may I add, I won't ever have time to try (maybe that's for the best). Cargo Cult Adventures Here's how it goes. First, Cargo Cults is something from … Continue reading A setting best forgotten-I: Cargo Cult Adventures

VI-Bestiary: Ogre

The Bestiary: where I take monsters from the manual and explain them my way... Ogres are anabolic steroids (ogrenabol) users, of course. Humanoids taking ( by ingestion) ogrenabol gain tremendous strength but it has a terrible side-effect: intense deformity.  Ogrenabol was synthetized by hobgoblin chemists almost a century ago. It's not illegal but it's costly. … Continue reading VI-Bestiary: Ogre

III-Bestiary: Cockatrice

Cockatrice fighting Cockatrice insteads of cock. That's not incredibly imaginative perhaps, but I like to sprinkle some little fantasy elements here and there in SiT. Unlike the normal bird, the cockatrice (MM) doesn't attack with their talons but instead have a bite (+ 3 to hit, 1d4 + 1 dmg). Upon a hit, the target … Continue reading III-Bestiary: Cockatrice